Two glues are better than none

“Corner Office: On Will Wright’s Team, Would You Be a Solvent, or the Glue?” Video game designer Will Wright is interviewed by Adam Bryant (New York Times, Sunday 14 June 2009). Quite a few nice pearls in this exchange. Here are two that should get you to want to inhale the rest of the article to get the full effect.

When I’m managing creative people, the way they relate to failure is very important. Because there are certain types of failure that you really want to celebrate. I personally learned a lot more from my failures than from my successes. And if you look at it that way, then all my failures, you know, in some sense brought me to my larger successes, because I recognized why I failed, and I learned from it. And so, at that point, you can even argue that it’s not a failure. It’s part of your learning process.

I would first of all talk about the value of failure, because I think everybody’s leaving school kind of with a mind-set that, “Oh, I’m going out and I have to succeed. You have to succeed.” And if they hit a failure it has the potential to, you know, de-motivate them, and push them in a bad direction. But, if they can embrace and celebrate their failure, it kind of gives them a totally different outlook on what they are doing.

I think also the way the world is changing today, particularly when somebody leaves with a degree and they then go look for a work spot where they can really, you know, fit in: “This situation fits me very well.” And I think I would encourage them — rather than try to fit in somewhere — to find someplace where they can craft the environment, the job and the situation — basically, make it fit you.

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